37-HEX ARENA // SINGLE-FILE HTML5 // YOURS TO REBRAND

OWN THE LOCK.SELL THE HIVE.

HEX2LOCK is a complete, browser-ready tactics game in one HTML file. Four wedges. One weaponized center. Instant play — then skin it, wrap ads around it, and ship it under your brand.

Pure HTML + CSS + JS No server required Works offline Rebrand-ready tokens Desktop + mobile browser
HEX2LOCK 37-hex arena with four operatives and Rifts

HOW THE GAME WORKS

A tight four-player hex duel. Last operative standing — or lock the map long enough to steal the win.

The arena

A pointy-top hex map of radius 3: 37 cells. Four colored wedges crash into a single center hex — the Lock. That center is not a hallway. It is a weapon.

  • Crimson, Azure, Viridian, Amber — one operative each
  • Starts on the four vertices
  • Move 1 hex, or 2 if you just ate a Rift
  • Capture by landing on an enemy. No jumping.

The Lock & victory

End a move on center and seal an axis: NE–SW or NW–SE. Those directions die for everyone until your next turn.

  • Five Rifts spawn on random empty hexes
  • Landing a Rift arms range 2 for your next turn only
  • Last color alive wins the hive
  • Lockdown: two left, hold the Lock for 3 of your turns — you win anyway

1H + 3 CPU

Solo challenge. Teach the rules in one sitting.

CPU vs CPU

Spectator mode for streams, cafés, and attract loops.

2 humans

Hot-seat rivalry with two AIs filling the wedges.

4 humans

Pass-and-play chaos. Party table, meetup, LAN night.

IT IS HTML. THAT IS THE POINT.

Not an app store build. Not a Unity export. A single playable page you can host, zip, wrap, or drop into any site.

One file, instant load

Open hex2lock.html in Chrome, Firefox, Edge, or Safari. No install, no account, no backend. Host it on itch, Gumroad, your own domain, a USB stick, or a kiosk.

Easy to skin

Titles, wedge names, colors, radius, rift count, lockdown streak, CPU speed, default mode, studio line, and logo are all swap-friendly. Pair it with the Lazarus rebrand tool or edit the tokens by hand.

Easy to embed

Iframe it on a landing page, slap it under a header with ads, or ship it inside an Electron / WebView shell. It is just a page — your stack already speaks it.

WHY PEOPLE BUY THIS

Buyers are not paying for “another puzzle.” They are paying for a finished spectacle they can own and exploit.

Finished, not a prototype

Board, AI, rifts, lock seals, lockdown win, sound, modes, rules modal — already wired. You start at “ship,” not “design a hex engine.”

Looks expensive

Orbitron HUD, pulse seals, rotating rifts, faction glow. It photographs well. It streams well. It sells the screenshot before anyone clicks Play.

Session length that converts

Matches resolve fast. Perfect for ad refreshes, “one more run” loops, and newsletter freebies that still feel premium.

You keep the file

No monthly engine tax. No store cut unless you choose a store. The HTML is the product and the inventory.

Brand it in an afternoon

Swap four colors and a title and it is your arena. Schools, streamers, merch labels, and indie shops all want that.

Works where your audience already is

Browsers on phones, laptops, library PCs, Twitch overlays, classroom boards. Zero friction to first move.

THE REBRANDER IN THE BOX

A Windows Lazarus tool that writes a fresh HEX2LOCK HTML file from your title, colors, wedge names, rules, and logo. No hand-editing required.

HEX2LOCK HTML game arena
THE GAME — single-file HTML5 arena you host or resell.
HEX2LOCK Rebrand Tool Windows app
THE REBRANDER — Brand / Colors / Rules / Output. Generate a sector folder in one click.

WAYS TO MONETIZE

You are buying a commercial-ready HTML game, not a toy demo. Here is how operators recoup — and then some.

Rebrand and resell

  • White-label the title, studio line, wedge names, and palette
  • Sell branded copies to YouTubers, clans, and local businesses
  • Bundle “your team colors” editions as merch add-ons
  • Offer a paid custom-skin service on top of the base file
  • Use the Lazarus rebrand tool to spit out client builds in minutes

Ads around the arena

  • Host the game on a page with display units above / beside the board
  • Rewarded “watch to reroll rifts” or “watch for a hint” interstitials
  • Attract-mode CPU vs CPU on a site that rotates house ads
  • Sponsor a wedge: “this match brought to you by…”
  • Email capture before Play for a lead magnet that actually entertains

Direct sales & stores

  • itch.io, Gumroad, your Shopify digital product
  • Pay-what-you-want plus a “source + skin kit” upsell
  • Site license for cafés, escape rooms, and campus events
  • Print a QR to the hosted file on posters and tap-to-play

Services & content

  • Twitch / YouTube series: “four CPUs, cursed palettes”
  • Tournament nights with a branded overlay
  • Client work: “make us a hex game in our colors by Friday”
  • Course bonus: teach HTML games with a real title, not a todo app

THE PROTOCOL, IN FOUR MOVES

Buy

Download the HTML game and optional rebrand project.

Skin

Names, colors, logo, rules numbers. Your hive, your myth.

Host

Drop the file on any static host. Add ads or a paywall if you want.

Collect

Sell copies, run events, or let the page print ad revenue while CPUs duel.

WHAT YOU GET

Playable HEX2LOCK

Single-file HTML5 game with four modes, rift economy, axis seals, lockdown victory, and HUD sound.

Rebrand surface

Documented tokens for title, lore, factions, colors, radius, rifts, streak, CPU timing, mode, and logo.

Owner rights to exploit

Ship it in products you publish, subject to the license of the copy you purchased. You handle the ads and the storefront.

INITIALIZE COMMERCE

TAKE THE CENTER

One HTML game. Infinite skins. Put your name on the hive and start charging.

OWN ITHTML GAME LICENSE

Checkout on Gumroad. Files land in the buyer’s library after payment.

Purchase HEX2LOCK

SIGNAL CHECK

Do players need to install anything?

No. It is HTML. A modern browser is the machine.

Can I change the look before I sell it?

Yes. That is the product. Colors, names, title, logo, and several rule knobs are built for reskinning.

Can I run ads?

Yes. Host the file inside your own page and place ad units around the arena, or gate extra runs behind a rewarded video.

Can I sell branded copies?

Yes, subject to the license of the pack you bought. Do not resell the unmodified authoring tool as if you wrote the studio.